Author Archives: infamouswhiteknight

Fight or Flight – The Problem

This post is about what to do after you realize your opponent has gained an advantage.  One of the hardest but most important skills in blokus is learning how to play from a bad position.  Since the nature of blokus at the moment is that the score does matter, not just the win or the… Read More »

Cut or Kiss

The purpose of this post is to define Cut and Kiss moves.  I intend to make a post about when to choose one or the other later, but this post is only about definitions. A cut move is a move that hangs over (or hangs back from) an opponents corner.  The defining property of a… Read More »

Comments From Real Games – 2

This game was played between me (blue) and another Top-10 player (yellow).  It should be clear from looking at the finished game that something went wrong for Y/G – not only did B get big bonus, but even R did better than both Y and G.  Y/G was at least successful in scoring well, as… Read More »

Glossary

This is a list of words that come up in the blog that may not be obvious to new (or in some cases experienced) blokus players.  I will try to keep updating it.  If you are unsure of the meaning of something in the blog, please let me know and I will try to clarify… Read More »

Comments from Real Games

In this category I will attempt to add snapshots from real games that took place online (usually between highly ranked players), and comment on good, or bad, moves that come up. In this first entry I give a game that took place earlier today.  Both players are ranked in the top-10 on blokus.com.  I have… Read More »

Piece Names

When discussing blokus, one will frequently need to refer to the different pieces.  Luckily there is a standard set of names for the pieces that can be used to make this very easy.  I will use these names extensively in this blog, and reading the blog will be significantly easier once you know all the… Read More »

Later Game Decision Making (3)

While writing first post I originally included a blurb at the end about how the idea of moving toward the center could be applied to later game decision making as well.  Eventually I decided it didn’t really fit there – that post was too long anyway – so I decided to move it to this… Read More »

Big Pieces First (2)

Near the start of my last post, I mentioned that if you have ever read the rules from the physical board game of blokus (or looked for strategy tips on the blokus.com website), you would have seen that the first piece of advice was to head toward the center.  This post will be about the… Read More »

Space and The Start of the Game (1)

If there is a single most important idea when trying to understand Blokus, then surely it must be the idea that Blokus is about space.  If you have ever read the rules of Blokus that come with the physical board game, then you may have seen a section about strategy tips, the first of which… Read More »